G
CORE-080
2
25

Zirix Starstrider

general

Bloodbound Spell:
Summon an Iron Dervish on a random space nearby your General.

2
CORE-090
0
6

Ethereal Obelysk

structure

Summon Dervish

2
CORE-090
0
6

Ethereal Obelysk

structure

Summon Dervish

2
CORE-090
0
6

Ethereal Obelysk

structure

Summon Dervish

2
CORE-092
2
1

Pyromancer

minion

Blast

2
CORE-092
2
1

Pyromancer

minion

Blast

2
CORE-092
2
1

Pyromancer

minion

Blast

3
CORE-273
4
3

Bloodshard Golem

golem
3
CORE-285
2
4

Putrid Dreadflayer

minion

Flying

4
CORE-322
3
2

Saberspine Tiger

minion

Rush

4
CORE-320
3
6

Primus Shieldmaster

minion

Provoke

4
CORE-320
3
6

Primus Shieldmaster

minion

Provoke

4
CORE-112
4
3

Wind Shrike

minion

Flying
Dying Wish: Draw a card.

4
CORE-112
4
3

Wind Shrike

minion

Flying
Dying Wish: Draw a card.

4
CORE-112
4
3

Wind Shrike

minion

Flying
Dying Wish: Draw a card.

5
CORE-349
5
4

Necroseer

minion

Dying Wish: Draw a card.

5
CORE-349
5
4

Necroseer

minion

Dying Wish: Draw a card.

6
CORE-369
8
8

Stormmetal Golem

golem
6
CORE-369
8
8

Stormmetal Golem

golem
7
CORE-374
10
10

Drybone Golem

golem
7
CORE-374
10
10

Drybone Golem

golem
1
CORE-085

Blindscorch

spell

Target a Minion, it's attack becomes 0 until your next turn.

1
CORE-085

Blindscorch

spell

Target a Minion, it's attack becomes 0 until your next turn.

1
CORE-085

Blindscorch

spell

Target a Minion, it's attack becomes 0 until your next turn.

1
CORE-086

Scion's First Wish

spell

Target a friendly Minion, it gains +1/+1.
Draw a card.

1
CORE-086

Scion's First Wish

spell

Target a friendly Minion, it gains +1/+1.
Draw a card.

1
CORE-086

Scion's First Wish

spell

Target a friendly Minion, it gains +1/+1.
Draw a card.

2
CORE-095

Scion's Second Wish

spell

Target a friendly Minion, it gains +2/+2 and takes no damage from Generals.

2
CORE-095

Scion's Second Wish

spell

Target a friendly Minion, it gains +2/+2 and takes no damage from Generals.

2
CORE-095

Scion's Second Wish

spell

Target a friendly Minion, it gains +2/+2 and takes no damage from Generals.

2
CORE-088

Cosmic Flesh

spell

Target a friendly Minion, it gains +1/+3 and Provoke.

2
CORE-088

Cosmic Flesh

spell

Target a friendly Minion, it gains +1/+3 and Provoke.

2
CORE-088

Cosmic Flesh

spell

Target a friendly Minion, it gains +1/+3 and Provoke.

4
CORE-108

Entropic Decay

spell

Target an enemy Minion nearby your General, destroy it.

4
CORE-108

Entropic Decay

spell

Target an enemy Minion nearby your General, destroy it.

4
CORE-108

Entropic Decay

spell

Target an enemy Minion nearby your General, destroy it.

1
CORE-389
2
2

Iron Dervish

token / dervish
1
CORE-389
2
2

Iron Dervish

token / dervish
1
CORE-389
2
2

Iron Dervish

token / dervish
2
CORE-390
2
2

Wind Dervish

token / dervish

Rush
This Minion disappears at the end of your turn, this effect cannot be dispelled.

2
CORE-390
2
2

Wind Dervish

token / dervish

Rush
This Minion disappears at the end of your turn, this effect cannot be dispelled.

2
CORE-390
2
2

Wind Dervish

token / dervish

Rush
This Minion disappears at the end of your turn, this effect cannot be dispelled.