G
CORE-041
2
25

Kaleos Xaan

general

Bloodbound Spell:
Teleport a friendly Minion up to 2 spaces.

2
CORE-053
1
2

Chakri Avatar

arcanyst

Whenever you cast a Spell, this Minion gains +1/+1.

2
CORE-053
1
2

Chakri Avatar

arcanyst

Whenever you cast a Spell, this Minion gains +1/+1.

2
CORE-053
1
2

Chakri Avatar

arcanyst

Whenever you cast a Spell, this Minion gains +1/+1.

2
CORE-056
2
3

Kaido Assassin

minion

Backstab: (1)

2
CORE-056
2
3

Kaido Assassin

minion

Backstab: (1)

2
CORE-056
2
3

Kaido Assassin

minion

Backstab: (1)

4
CORE-322
3
2

Saberspine Tiger

minion

Rush

3
CORE-069
2
3

Widowmaker

minion

Ranged

3
CORE-069
2
3

Widowmaker

minion

Ranged

3
CORE-069
2
3

Widowmaker

minion

Ranged

4
CORE-314
4
6

Hailstone Golem

golem
4
CORE-314
4
6

Hailstone Golem

golem
4
CORE-320
3
6

Primus Shieldmaster

minion

Provoke

4
CORE-330
6
4

Thorn Needler

minion
5
CORE-349
5
4

Necroseer

minion

Dying Wish: Draw a card.

5
CORE-349
5
4

Necroseer

minion

Dying Wish: Draw a card.

6
CORE-361
4
6

Facestriker

minion

Deals double damage to Generals.

6
CORE-361
4
6

Facestriker

minion

Deals double damage to Generals.

6
CORE-361
4
6

Facestriker

minion

Deals double damage to Generals.

7
CORE-374
10
10

Drybone Golem

golem
7
CORE-374
10
10

Drybone Golem

golem
1
CORE-046

Ghost Lightning

spell

Deal 1 damage to all enemy Minions.

1
CORE-046

Ghost Lightning

spell

Deal 1 damage to all enemy Minions.

1
CORE-046

Ghost Lightning

spell

Deal 1 damage to all enemy Minions.

1
CORE-048

Inner Focus

spell

Target an exhausted friendly Minion with 3 or less Attack, Reactivate it.

1
CORE-048

Inner Focus

spell

Target an exhausted friendly Minion with 3 or less Attack, Reactivate it.

1
CORE-048

Inner Focus

spell

Target an exhausted friendly Minion with 3 or less Attack, Reactivate it.

2
CORE-058

Phoenix Fire

spell

Target a General or Minion, deal 3 damage to it.

2
CORE-058

Phoenix Fire

spell

Target a General or Minion, deal 3 damage to it.

2
CORE-058

Phoenix Fire

spell

Target a General or Minion, deal 3 damage to it.

2
CORE-059

Saberspine Seal

spell

Target a General or Minion, it gains +3/+0 until end of turn.

2
CORE-059

Saberspine Seal

spell

Target a General or Minion, it gains +3/+0 until end of turn.

2
CORE-059

Saberspine Seal

spell

Target a General or Minion, it gains +3/+0 until end of turn.

3
CORE-065

Killing Edge

spell

Target a friendly Minion, it gains +4/+2.
If it has Backstab, draw a card at the end of turn.

3
CORE-065

Killing Edge

spell

Target a friendly Minion, it gains +4/+2.
If it has Backstab, draw a card at the end of turn.

3
CORE-065

Killing Edge

spell

Target a friendly Minion, it gains +4/+2.
If it has Backstab, draw a card at the end of turn.

2
CORE-052

Bloodrage Mask

artifact

Whenever you cast a Spell, deal 1 damage to the enemy General.

2
CORE-052

Bloodrage Mask

artifact

Whenever you cast a Spell, deal 1 damage to the enemy General.

2
CORE-052

Bloodrage Mask

artifact

Whenever you cast a Spell, deal 1 damage to the enemy General.