Bloodbound Spell:
Summon 2 Wraithling nearby your General.
 
 At the end of your turn, turn a nearby space into Shadow Creep.
 
 At the end of your turn, turn a nearby space into Shadow Creep.
 
 At the end of your turn, turn a nearby space into Shadow Creep.
 
 Opening Gambit: Summon a Wraithling in a random nearby space.
 
 Opening Gambit: Summon a Wraithling in a random nearby space.
 
 Opening Gambit: Summon a Wraithling in a random nearby space.
 
 Flying
 
 Deathwatch: Gains +1/+1.
 
 Deathwatch: Gains +1/+1.
 
 Deathwatch: Gains +1/+1.
 
 
 
 
 
 
 
 
 
 Dying Wish: Draw a card.
 
 Dying Wish: Draw a card.
 
 Dying Wish: Draw a card.
 
 
 
 
 
 
 
 
 
 Target an enemy Minion, deal 1 damage to it and teleport it anywhere.
 
 Target an enemy Minion, deal 1 damage to it and teleport it anywhere.
 
 Target an enemy Minion, deal 1 damage to it and teleport it anywhere.
 
 Friendly Minions gain +2/+0 until end of turn.
 
 Friendly Minions gain +2/+0 until end of turn.
 
 Friendly Minions gain +2/+0 until end of turn.
 
 Summon 3 Wraithling nearby each other.
 
 Summon 3 Wraithling nearby each other.
 
 Summon 3 Wraithling nearby each other.
 
 Turn a 2x2 area into Shadow Creep.
 
 Turn a 2x2 area into Shadow Creep.
 
 Turn a 2x2 area into Shadow Creep.
 
 Target an enemy Minion, destroy it and summon a Wraithling on that space.
 
 Target an enemy Minion, destroy it and summon a Wraithling on that space.
 
 Target an enemy Minion, destroy it and summon a Wraithling on that space.
 
 Whenever your General deals damage, summon a Wraithling nearby your General.
 
 Whenever your General deals damage, summon a Wraithling nearby your General.
 
 Whenever your General deals damage, summon a Wraithling nearby your General.