Bloodbound Spell:
Summon 2 Wraithling nearby your General.
At the end of your turn, turn a nearby space into Shadow Creep.
At the end of your turn, turn a nearby space into Shadow Creep.
At the end of your turn, turn a nearby space into Shadow Creep.
Opening Gambit: Summon a Wraithling in a random nearby space.
Opening Gambit: Summon a Wraithling in a random nearby space.
Opening Gambit: Summon a Wraithling in a random nearby space.
Flying
Deathwatch: Gains +1/+1.
Deathwatch: Gains +1/+1.
Deathwatch: Gains +1/+1.
Dying Wish: Draw a card.
Dying Wish: Draw a card.
Dying Wish: Draw a card.
Target an enemy Minion, deal 1 damage to it and teleport it anywhere.
Target an enemy Minion, deal 1 damage to it and teleport it anywhere.
Target an enemy Minion, deal 1 damage to it and teleport it anywhere.
Friendly Minions gain +2/+0 until end of turn.
Friendly Minions gain +2/+0 until end of turn.
Friendly Minions gain +2/+0 until end of turn.
Summon 3 Wraithling nearby each other.
Summon 3 Wraithling nearby each other.
Summon 3 Wraithling nearby each other.
Turn a 2x2 area into Shadow Creep.
Turn a 2x2 area into Shadow Creep.
Turn a 2x2 area into Shadow Creep.
Target an enemy Minion, destroy it and summon a Wraithling on that space.
Target an enemy Minion, destroy it and summon a Wraithling on that space.
Target an enemy Minion, destroy it and summon a Wraithling on that space.
Whenever your General deals damage, summon a Wraithling nearby your General.
Whenever your General deals damage, summon a Wraithling nearby your General.
Whenever your General deals damage, summon a Wraithling nearby your General.